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Description
The Computational Media Innovation Centre (CMIC) and School of Design invites you to the GAMES++ afternoon.
Keynotes from computer graphics expert James D. Foley (USA), author of the book "How To Play a Video Game" Pippin Barr (Canada), and the serious games designer Rilla Khaled (Canada). Also presenting gaming and interaction projects: Rafael do Anjos, Zach Dodson, Areito Echevarria, Michael Fallik, Ian Loh, Daniel Medeiros, Tuakana Metuarau, Raqi Syed and Laura Yilmaz.
Time: 3–5pm
Location: Room VS201
Two Player Mode: CMIC & School of Design—Current Projects
- CMIC Level: Introduction to CMIC by Ian Loh, Research at CMIC—Computational Media for Future Experiences by Rafael do Anjos and Daniel Medeiros
- School of Design Level: Zach Dodson, Areito Echevarria, Michael Fallik, Tuakana Metuarau, Raqi Syed, Laura Yilmaz.
Time: 5–6pm
Reload: Mix & Mingle
Location: Room VS204
Time: 6–8.30pm
GAMES ++ Story Mode: Keynotes
Location: Lecture Theatre LT1
- Let's Play: Ancient Greek Punishment: Let the Punishment Fit the Design by Dr. Pippin Barr, Department of Design and Computation Arts at Concordia University in Montréal, Canada
- Speculative Play: Dystopian Near Futures by Dr. Rilla Khaled, Department of Design and Computation Arts at Concordia University in Montréal, Canada
- Games for Economic Development by CMIC Executive Advisor and Professor Emeritus in Georgia Tech’s College of Computing James D. Foley, USA
Speaker Bios
Computer graphics expert, CMIC Executive Advisor and Professor Emeritus in Georgia Tech’s College of Computing James D. Foley.
Author of the book "How To Play a Video Game", Assistant Professor Pippin Barr, Department of Design and Computation Arts at Concordia University in Montréal, Canada.
Serious games designer, Associate Professor Rilla Khaled Department of Design and Computation Arts at Concordia University in Montréal, Canada.
For more information contact: Liisa Tervinen
liisa.tervinen@vuw.ac.nz