Please note: Information on this page relates to the 2015 academic year unless otherwise specified.
On this page:
- Undergraduate Information
- Postgraduate Information
- Career Opportunities
- How to Find out More
The School of Design, in association with the School of Engineering and Computer Science, have introduced a new Master's qualification (MDI) in Computer Graphics. Uniting design and computation, this degree blends computer programming and scripting processes with studio approaches to deliver cutting edge computer graphics compositions.
The degree was developed in close consultation with Wellington's internationally recognised entertainment industries and digital technologies sectors. This relationship with local industry will be continued in the Computer Graphics degree programme through sponsored scholarships, consultation, guest lectures and internship opportunities. Another hallmark of the degree is its cross-disciplinary nature, as the degree structure features courses shared with students in the MSc programmes in Computer Graphics and Computer Science.
Computer Graphics students will use industry standard languages, libraries and software packages, with the aim of exploring how these can be pushed to produce new modes of creative visualisation. Emphasising the aesthetics and craft of computer graphics techniques, students graduating from the programme can expect to have developed a rich portfolio of computer graphics work, enabling them to enter the field from a highly competitive vantage.
Students aiming for a Master of Design Innovation in Computer Graphics need a background in both Computer Programming and Media Design. This can be achieved through the Bachelor of Design Innovation (BDI) in Media Design, with careful choice of courses to focus on Computer Graphics.
The first year of study is shared across all specialisations and introduces students to the fundamentals of design practice and theory in a cross-disciplinary context. However, Media Design students planning for a Master of Design Innovation in Computer Graphics should complete a specialisation in Computer Graphics in their undergraduate programme. The specialisation in Computer Graphics requires DSDN 132, MDDN 241, 242, and MDDN 342. Careful planning of your undergraduate degree is needed to satisfy all prerequisites for these courses and systematically build the unique skill set and knowledge base required for entry to the postgraduate programme. Students may also want to consider completing a minor in Computer Science to strengthen their knowledge.
First Year Courses:
- DSDN 101 Design Visualisation
- DSDN 111 Ideas and Principles of Design
- DSDN 171 Design in Context
- DSDN 112 Introduction to Interaction Design
- DSDN 132 3D Modelling and Animation I
- DSDN 142 Creative Coding
- 30pts elective courses at 100-level
Students are expected to have a suitable level of written English prior to enrolling.
Second Year Courses
- CCDN 271 Design as Inquiry
- MDDN 241 Modelling and Animation II
- MDDN 242 Creative Coding II
- one further MDDN 200-level course
- 40pts elective courses at 200-level
Third Year Courses
- MDDN 342 Creative Coding III
- two further MDDN courses at 300-level
- one course coded CCDN, DSDN, INDN, at 300-level
- 40pts elective courses at 300-level
*Students wishing to complete a minor in Computer Science must replace the elective with courses from COMP, SWEN or NWEN at 200-300 level. A minor requires at least 60 points from the relevant subject area at 200-level or above, of which at least 15 points must be at 300-level and not counted towards a major or another minor.
Recommended courses for a minor in Computer Science
- CGRA 151 Introduction to Computer Graphics
- COMP 102 Introduction to Computer Program Design OR COMP 112
- COMP 103 Introduction to Data Structures and Algorithms
- ENGR 121 Engineering Mathematics Foundations
- MATH 151 Algebra
- CGRA 251 Algorithms and Mathematics for Computer Graphics
- COMP 261 Algorithms and Data Structures
- CGRA 351 Real-time Computer Graphics
- CGRA 352 Visual Effects Programming
- COMP 307 Introduction to Artificial Intelligence
The MDI in Computer Graphics is a 180 points course of study.
All MDI students are introduced to design research methods. Computer Graphics students must include the following courses:
- DSDN 481 Research Methods
- COMP 471 Algorithms and Mathematics for Games and Graphics
- COMP 472 Project in Computer Graphics Programming
- MDDN 441 Computer Graphics for Film
Further on, students’ work is devoted to the development of an original creative work by thesis. Each student will enrol in a 90-point thesis. The thesis is a self-initiated project offering the opportunity to explore Computer Graphics to significant levels of complexity, sophistication and resolution.
All courses are subject to approval.
Computer Graphics has a well-established pool of career opportunities, given the wealth of local companies that are world renowned for computer graphics excellence. The career paths we selectively focus on reflect these creative industries.
These include 3D modeller/animator, computer graphics developer, game designer, game programmer, information visualisation, interaction designer, motion graphics designer, pre-visualisation artist, production engineer, software engineer, visual effects artist, technical director, texture artist, and video production specialist.
The Faculty of Architecture and Design Student Administration Office offer additional information on:
- qualifications and courses
- course advice and selection criteria
- exemptions and prerequisites
- your application to study.
For further assistance, please contact us: